#include <FSMState.h>
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| virtual | ~FSMState () |
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| virtual int | update ()=0 |
| | The update function. Override this to add behavior to your states. More...
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| virtual void | enter ()=0 |
| | Called when this state is entered. More...
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| virtual void | exit ()=0 |
| | Called when this state is exited. More...
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| virtual ADBLib::FSMState::~FSMState |
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inlinevirtual |
| virtual void ADBLib::FSMState::enter |
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pure virtual |
Called when this state is entered.
| virtual void ADBLib::FSMState::exit |
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pure virtual |
Called when this state is exited.
| virtual int ADBLib::FSMState::update |
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pure virtual |
The update function. Override this to add behavior to your states.
The documentation for this class was generated from the following file: